﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Demo01
{
    class LuKaSi:Hero
    {
        public void Write() 
        {
            this.HeroName = "卢卡斯";
            this.HeroInfo = "人称彬彬有礼的剑客";
            this.UserName = "高奕是无与伦比大帅哥";
            this.Attack = 70;
            this.Defense = 40;
            this.Speed = 45;
            Console.WriteLine("我的名字是{0},我是{1}，我的昵称叫{2}，攻击为{3},防御为{4}，速度为{5}", this.HeroName, this.HeroInfo, this.UserName, this.Attack, this.Defense, this.Speed);
            Skill();
        }
        public void Skill() 
       {
            Console.WriteLine("我的技能有");
            Console.WriteLine("减速陷阱");
            Console.WriteLine("能量浪潮");
            Console.WriteLine("旋风剑舞");
            Console.WriteLine();
            
        }
    }
}
